<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-104396629102887686</id><updated>2012-01-13T04:47:35.419-08:00</updated><category term='Commodore 64 Game Videos'/><category term='Commodore 64 Interviews'/><category term='Commodore 64 Game Reviews'/><category term='Commodore 64 Talk'/><category term='Commodore 64 Game Manuals'/><title type='text'>Commodore 64 Games</title><subtitle type='html'>All hail the 8-bit 64K Commodore 64!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>70</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8979244964169031121</id><published>2011-08-26T18:57:00.001-07:00</published><updated>2011-08-26T19:17:25.512-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Web Dimension</title><summary type='text'>Web Dimension is an Activision game that came out in 1985. I've got to warn you that it's not your typical game as there's no score (well, there is a score but it's of the musical kind). The game was designed and programmed by Russell Lieblich who did the music for "Master of the Lamps", a game I strongly recommend (even if you don't like this one) and that you can find here (use the search).</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8979244964169031121/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/web-dimension.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8979244964169031121'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8979244964169031121'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/web-dimension.html' title='Web Dimension'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/e9TaJfCm6cQ/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-5736994181995694695</id><published>2011-08-26T18:27:00.000-07:00</published><updated>2011-08-26T18:33:22.120-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Web Dimension manual</title><summary type='text'>Web DimensionContents General Description   [ 1.0 ] How To Play           [ 2.0 ] Hints                 [ 3.0 ] Game History          [ 4.0 ][ 1.0 ] General DescriptionWhat if a master software designer was also a great musician? And what if he took a whole new look at something like Darwin's theory of evolution - and turned it into a fabulous musical fantasy?Over one hundred fifty </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/5736994181995694695/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/web-dimension-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5736994181995694695'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5736994181995694695'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/web-dimension-manual.html' title='Web Dimension manual'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-6790048964991987977</id><published>2011-08-26T17:55:00.000-07:00</published><updated>2011-08-26T18:27:26.833-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Web Dimension review in Zzap! 64</title><summary type='text'>Activision's "Web Dimension" was reviewed (not too favorably) in the very first Zzap!64 (May 1985). Please click on the tiny picture below for a bigger readable version.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/6790048964991987977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/web-dimension-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6790048964991987977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6790048964991987977'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/web-dimension-review-in-zzap-64.html' title='Web Dimension review in Zzap! 64'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm7.static.flickr.com/6065/6084416114_dddbfd450a_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-197363617217650099</id><published>2011-08-25T19:19:00.000-07:00</published><updated>2011-08-26T14:00:13.785-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>The Train (Escape to Normandy)</title><summary type='text'>The Train: Escape to Normandy was released in 1988 by Accolade on the Commodore 64. The object of the game is to, at the end of World War 2, steal a German train loaded with priceless treasures and bring it from Metz in the East of France to Riviere in Normandy, all with the help of the French Resistance and under cover of darkness. Of course, you'll have to do a lot of things to get there: take </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/197363617217650099/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/train-escape-to-normandy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/197363617217650099'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/197363617217650099'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/train-escape-to-normandy.html' title='The Train (Escape to Normandy)'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/DscKp4CX3-Q/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4130536998196315374</id><published>2011-08-25T19:17:00.001-07:00</published><updated>2011-08-25T19:23:04.732-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>The Train (Escape to Normandy) review in Zzap! 64</title><summary type='text'>The Train (Escape to Normandy) was reviewed in issue 36 (April 1988) of Zzap!64. </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4130536998196315374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/train-escape-to-normandy-review-in-zzap.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4130536998196315374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4130536998196315374'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/train-escape-to-normandy-review-in-zzap.html' title='The Train (Escape to Normandy) review in Zzap! 64'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm7.static.flickr.com/6078/6081101295_936ca46925_t.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-3858115075622740801</id><published>2011-08-24T17:09:00.000-07:00</published><updated>2011-08-26T05:18:12.846-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>The Train (Escape to Normandy) manual</title><summary type='text'>THE TRAIN - ESCAPE TO NORMANDYSCENARIOThe Train: A daring and deadly escape behind enemy lines!August, 1944. The German stranglehold on Europe is slipping. The liberation of occupied France looms on the horizon. In an effort to escape the advancing Allied forces, the Germans begin a desperate evacuation of men, machinery and the spoils of war.On the outskirts of Metz, a heavily armed </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/3858115075622740801/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/train-escape-to-normandy-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3858115075622740801'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3858115075622740801'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/train-escape-to-normandy-manual.html' title='The Train (Escape to Normandy) manual'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm7.static.flickr.com/6085/6078599124_676bd9b7e2_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-2684751829275631198</id><published>2011-08-24T04:46:00.001-07:00</published><updated>2011-08-24T05:52:22.182-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Silent Service</title><summary type='text'>Silent Service is a submarine simulation game designed by Sid Meier and published by Microprose in 1985 on the Commodore 64. At the time, most simulation games were airplane/fighter related, so a submarine simulation was kind of a novelty item. The best part is that it's a real good World War II submarine simulation (US Navy submarines vs Japanese convoys in the South Pacific).There are quite a</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/2684751829275631198/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/silent-service.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2684751829275631198'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2684751829275631198'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/silent-service.html' title='Silent Service'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/9RN4i0Xpb5Q/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-6436323198579653235</id><published>2011-08-22T18:06:00.000-07:00</published><updated>2011-08-24T05:33:27.801-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Silent Service review in Zzap! 64</title><summary type='text'>Here is the review for Silent Service in the Zzap!64 of May 1986 (issue 13). Click on the picture below to get a much bigger version.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/6436323198579653235/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/silent-service-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6436323198579653235'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6436323198579653235'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/silent-service-review-in-zzap-64.html' title='Silent Service review in Zzap! 64'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm7.static.flickr.com/6082/6071171509_3673e5f424_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-6093434941450369762</id><published>2011-08-22T17:29:00.000-07:00</published><updated>2011-08-24T04:45:45.501-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Silent Service manual</title><summary type='text'>How to play Silent Service(tm)---Find 'em, chase 'em, sink 'em!Just above the beat of your heart, you hear hostile propellers churning through calm seas. At any second the first depth charge will explode. Your watch ticks. Sweat rolls into your eyes. As the enemy's sonar ping intensifies you hold your breath, realizing that the pressure of an unmerciful sea is all around you.Such is your </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/6093434941450369762/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/silent-service-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6093434941450369762'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6093434941450369762'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/silent-service-manual.html' title='Silent Service manual'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4084771242849854574</id><published>2011-08-21T12:32:00.000-07:00</published><updated>2011-08-22T09:03:43.401-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>River Raid</title><summary type='text'>River Raid was first released on the Atari 2600 (VCS) system in 1982. A year later or so, it was available on the Commodore 64.River Raid has got to be the reference in terms of vertical scrolling shooter games, and it's not just because it was the first one to be of the scrolling kind. The game play is quite simple (probably due to the hardware limitations of the Atari) but it's pretty </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4084771242849854574/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/river-raid.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4084771242849854574'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4084771242849854574'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/river-raid.html' title='River Raid'/><author><name>Simple Games</name><uri>http://www.blogger.com/profile/06993624060293955287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/S_XCq78KROs/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-1468881411826617102</id><published>2011-08-21T10:29:00.000-07:00</published><updated>2011-08-21T11:01:14.077-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>3-D Pinball Power</title><summary type='text'>Before Mastertronic's 3-D Pinball Power came out in 1990, I think it is fair to say that pinball games on the Commodore 64 kinda sucked. I remember "David's Midnight Magic" from Broderbund and "Pinball Construction Set" from Electronic Arts. Let just say that I was not too impressed. On top of all that, as the name suggests, the game is pure 3-D.Being a pinball (the real thing) enthusiast </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/1468881411826617102/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2011/08/3-d-pinball-power.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1468881411826617102'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1468881411826617102'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2011/08/3-d-pinball-power.html' title='3-D Pinball Power'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/BQt6znBEKD8/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-7099424938917522738</id><published>2010-09-10T17:44:00.000-07:00</published><updated>2010-09-10T20:44:15.881-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Slicks</title><summary type='text'>Slicks is a formula 1 simulation game that came out in the early 1990s. It's 2d from above like many others that came before (none of that 3d nonsense). The formula 1 season is rather short in Slicks with just six Grand Prix. What's a bit different about Slicks is that you can challenge an other driver prior to a race, the prize being his (faster) car. Also, when you hit something during the race</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/7099424938917522738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2010/09/slicks.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7099424938917522738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7099424938917522738'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2010/09/slicks.html' title='Slicks'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-1907039056911225036</id><published>2010-09-06T09:12:00.000-07:00</published><updated>2011-01-04T09:38:59.121-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Talk'/><title type='text'>How to make C64 videos</title><summary type='text'>I am assuming you have a pc and a C64 emulator to play your favorite games and you want to make videos for youtube or other social media outlets. So how do you do it?I don't recommend CCS64 to make videos because the video and the sound are never ever synchronized unless the video is real short. A real headache. It's too bad because I otherwise really like CCS64 as an emulator.I do recommend VICE</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/1907039056911225036/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2010/09/how-to-make-c64-videos.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1907039056911225036'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1907039056911225036'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2010/09/how-to-make-c64-videos.html' title='How to make C64 videos'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-1090831121724326512</id><published>2009-12-06T15:49:00.000-08:00</published><updated>2009-12-07T05:25:01.967-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Hot Rod</title><summary type='text'>Activision's Hot Rod came out in 1990. It's a conversion of a SEGA arcade game. Has the looks of Super Sprint, the classic 2-d racing game, but the playability is a notch above and it has 21 different levels.Control wise, it's pretty straight forward. Keep the fire button pressed to get to max speed (well, it's a figure of speech since it looks like you're moving at 20 miles an hour with the </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/1090831121724326512/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/12/hot-rod.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1090831121724326512'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1090831121724326512'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/12/hot-rod.html' title='Hot Rod'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8553011695804596858</id><published>2009-12-05T09:58:00.000-08:00</published><updated>2011-08-22T18:15:55.722-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Slicks review in Zzap! 64</title><summary type='text'>Here is the review for Slicks in Zzap!64 of October 1992. Feel free to click on the picture below to get a readable version.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8553011695804596858/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/12/slicks-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8553011695804596858'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8553011695804596858'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/12/slicks-review-in-zzap-64.html' title='Slicks review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2586/4160072301_da02dd2e8b_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4118020290182544823</id><published>2009-12-05T09:54:00.000-08:00</published><updated>2011-08-22T18:15:46.143-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Hot Rod review in Zzap! 64</title><summary type='text'>Here is the review for Hot Rod in Zzap!64 of June 1990. Feel free to click on the picture below to get a readable version.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4118020290182544823/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/12/hot-rod-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4118020290182544823'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4118020290182544823'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/12/hot-rod-review-in-zzap-64.html' title='Hot Rod review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2561/4160072143_2f3ec7eff9_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-3189869944142589196</id><published>2009-12-03T14:18:00.000-08:00</published><updated>2009-12-05T10:12:02.328-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Slicks manual</title><summary type='text'>SLICKS(c)1992 CodemastersAUTHORS: Ashley Routledge &amp; David Saunders -------------------------------------------Genre: Formula OneNumber Of Players: 1 or 2INTRODUCTIONGo wheel to wheel against the world´s most famous race teams. Race the entire Grand Prix season from your arm chair. Also includes two player simultaneous play option. Formula one racing at its very best. Compete in the Super Prix </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/3189869944142589196/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/12/slicks-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3189869944142589196'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3189869944142589196'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/12/slicks-manual.html' title='Slicks manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-1418361219034620343</id><published>2009-12-03T14:14:00.000-08:00</published><updated>2009-12-05T13:55:27.186-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Hot Rod manual</title><summary type='text'>Hot RodSCENARIOWant to burn some rubber? Feel the need for speed? Then take on Hot Rod and race through twenty-one turbulent tracks, encountering the meanest conditions, such as rain, snowdrifts and ice - then tackle the challenge of murderous rock slides and slippery sand.Tight corners abound with moving police cars and construction crews to hinder your way, testing your driving skills and </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/1418361219034620343/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/12/hot-rod-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1418361219034620343'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1418361219034620343'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/12/hot-rod-manual.html' title='Hot Rod manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-572880926388363085</id><published>2009-11-28T14:11:00.001-08:00</published><updated>2009-11-28T14:22:51.747-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Pro Tennis Tour</title><summary type='text'>Pro Tennis Tour is an Ubi Soft game that was released in 1989. It is also known as Great Courts.This is me playing Pro Tennis Tour at the professional level. First game of the first tournament.The way you make shots is pretty cool. You press the fire button to "arm" your shot and then you release the fire button to actually make the shot, a little bit like in real tennis if you think about it. To</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/572880926388363085/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/pro-tennis-tour.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/572880926388363085'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/572880926388363085'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/pro-tennis-tour.html' title='Pro Tennis Tour'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-2531525059722755103</id><published>2009-11-28T13:38:00.000-08:00</published><updated>2011-08-22T18:15:35.193-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Pro Tennis Tour review in Zzap! 64</title><summary type='text'>This is the review for Pro Tennis Tour (aka Great Courts) in Zzap!64 of May 1990. Feel free to click on the picture below to get a readable version.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/2531525059722755103/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/pro-tennis-tour-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2531525059722755103'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2531525059722755103'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/pro-tennis-tour-review-in-zzap-64.html' title='Pro Tennis Tour review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2758/4141318985_a0b57e2111_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-1043058113063893587</id><published>2009-11-28T13:27:00.001-08:00</published><updated>2009-11-28T14:23:52.951-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Pro Tennis Tour manual</title><summary type='text'>THE ORIGINS OF TENNISSome believe that tennis was practiced all the way back in the times of Homer and Ovid. There are also accounts of a similar game played by the Toltec Indians of Mexico. Frescos in Egypt, Spain, and Renaissance Italy depict a game much like that of tennis. In addition, several books in the 16th century were written about games akin to tennis. But of all the educated guesses, </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/1043058113063893587/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/pro-tennis-tour-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1043058113063893587'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1043058113063893587'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/pro-tennis-tour-manual.html' title='Pro Tennis Tour manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-2447252337514825421</id><published>2009-11-28T11:40:00.000-08:00</published><updated>2009-11-28T13:21:48.477-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>International 3D Tennis</title><summary type='text'>International 3D Tennis came out in 1990, so rather late in terms of Commodore 64 years. The graphics are vectorized which, back then, was pretty unheard of for a sports sim. The game was published by Sensible Software (Sensi), a reference.This is me playing the CPU at the highest level. Don't worry, it's just one game.The graphics are quite good and the game play is also good. A lot of the </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/2447252337514825421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/international-3d-tennis.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2447252337514825421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2447252337514825421'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/international-3d-tennis.html' title='International 3D Tennis'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-2363289101968281458</id><published>2009-11-28T08:12:00.001-08:00</published><updated>2011-08-22T18:15:23.668-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>International 3D Tennis review in Zzap! 64</title><summary type='text'>This is the review for International 3D Tennis in Zzap!64 of June 1990. Feel free to click on the pictures below to get readable versions.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/2363289101968281458/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/internation-3d-tennis-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2363289101968281458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2363289101968281458'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/internation-3d-tennis-review-in-zzap-64.html' title='International 3D Tennis review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2638/4141186524_58fc12090b_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8558727843287904337</id><published>2009-11-28T07:59:00.000-08:00</published><updated>2009-11-28T09:47:07.242-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>International 3D Tennis manual</title><summary type='text'>INTRODUCTIONCongratulations on having bought International Tennis!Nine months of research went into developing the most playable and most realistic method of game control yet devised for a computer tennis game. Combined with this an accurate simulation of a season of professional tennis tournaments.The revolutionary 3D system allows realistic player movement and the ability to change the camera </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8558727843287904337/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/international-3d-tennis-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8558727843287904337'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8558727843287904337'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/international-3d-tennis-manual.html' title='International 3D Tennis manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8319540519411271811</id><published>2009-11-26T18:30:00.000-08:00</published><updated>2009-11-27T11:45:51.353-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Serve and Volley</title><summary type='text'>Serve and Volley is Accolade's idea of a tennis game. It was actually developed by Artech, just like Apollo 18. The game was designed by Rick Banks and Paul Butler and programmed (with some help, I'm sure) by Lise Mendoza.It is not your usual tennis game since there's a whole procedure to follow to make a shot: aim, shot selection and court repositioning after the shot. The game seems quite slow </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8319540519411271811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/serve-and-volley.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8319540519411271811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8319540519411271811'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/serve-and-volley.html' title='Serve and Volley'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-1095234616011452513</id><published>2009-11-26T14:23:00.000-08:00</published><updated>2011-08-22T18:15:07.423-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Serve and Volley review in Zzap! 64</title><summary type='text'>This is the review for Serve and Volley in Zzap!64 of January 1989. Please click on the picture to get a readable version.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/1095234616011452513/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/serve-and-volley-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1095234616011452513'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1095234616011452513'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/serve-and-volley-review-in-zzap-64.html' title='Serve and Volley review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2620/4136341151_431d5657b4_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8909017631051652674</id><published>2009-11-26T14:09:00.000-08:00</published><updated>2009-11-26T17:14:09.564-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Serve and Volley manual</title><summary type='text'>Serve And VolleyCentre court, high noon. The crowd murmurs politely. Ball boys patrol the perimeter as you take your place at the serving line. Your hand clenches the racquet as you jam an optic yellow tennis ball into the pocket of your white shorts. Over there, across the net, your opponent paces back and forth in silent concentration. A few minutes ago in the locker room, he looked normal - </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8909017631051652674/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/serve-and-volley-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8909017631051652674'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8909017631051652674'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/serve-and-volley-manual.html' title='Serve and Volley manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-6543234508936910292</id><published>2009-11-25T19:51:00.000-08:00</published><updated>2011-08-22T18:14:57.033-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Master of the Lamps review in Zzap! 64</title><summary type='text'>This is the review for Master of the Lamps as it appeared in the May 1985 issue of Zzap!64. Please click on the picture to get a big readable version.A little bit surprised by the 58% the staff gave the game. I think it deserved a lot more even though it's a tad repetitive and probably frustrating at the higher levels.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/6543234508936910292/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/master-of-lamps-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6543234508936910292'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6543234508936910292'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/master-of-lamps-review-in-zzap-64.html' title='Master of the Lamps review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2792/4134525881_8b81697a99_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-5605500633386839136</id><published>2009-11-25T19:20:00.000-08:00</published><updated>2009-11-26T07:14:33.974-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Master of the Lamps</title><summary type='text'>Master of the Lamps came out in 1985 on the Commodore 64, thanks to the folks at Activision. It was a game with a quite unique game play, I must say. It's kind of a combination of Space Harrier (or Buck Rogers if you prefer) and Simon, the memory game.This video shows the first 4 stages. There are many many more.As you can see in the video, you navigate through portholes on a flying carpet </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/5605500633386839136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/master-of-lamps.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5605500633386839136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5605500633386839136'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/master-of-lamps.html' title='Master of the Lamps'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4536440070052966100</id><published>2009-11-25T19:19:00.000-08:00</published><updated>2009-11-25T19:41:03.690-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Master of the Lamps manual</title><summary type='text'>Master of the LampsContents General Description   [ 1.0 ] How To Play           [ 2.0 ] Hints                 [ 3.0 ] Game History          [ 4.0 ] Commodore History     [ 5.0 ][ 1.0 ] General DescriptionGeneral DescriptionIt tolls for thee.Indeed, it summons you to the far reaches of fantasy. To ride a magical roller coaster and solve mystical riddles. To banish devious genies and rightfully </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4536440070052966100/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/master-of-lamps-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4536440070052966100'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4536440070052966100'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/master-of-lamps-manual.html' title='Master of the Lamps manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-7437092151611349282</id><published>2009-11-23T18:36:00.000-08:00</published><updated>2009-11-24T05:44:32.025-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Tales of the Arabian Nights manual</title><summary type='text'>TALES OF THE ARABIAN NIGHTS(c)1984 Interceptor Micros.Written by Ian Gray.Music by Chris Cox.Speech copyright "Don't Ask" Computer Software.Produced by Richard Paul Jones.-------------------------------------------------------------To operate this program you will require a joystick.LOADING INSTRUCTIONS (C-64)To load this program: Type LOAD "ARAB*",8,1After a few minutes the program will have </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/7437092151611349282/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/tales-of-arabian-nights-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7437092151611349282'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7437092151611349282'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/tales-of-arabian-nights-manual.html' title='Tales of the Arabian Nights manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4371010512312693519</id><published>2009-11-23T18:15:00.000-08:00</published><updated>2009-11-24T08:08:06.461-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Tales of the Arabian Nights</title><summary type='text'>This game was one of the first to have synthesized speech. Big deal back then, even though the speech was there just to introduce each new level. Game came out in 1984, which, in Commodore 64 years, was relatively early. To be honest, anything that was released prior to the first issue of Zzap!64 is ancient stuff. I think there's a short review of the game somewhere in Zzap but can't seem to find</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4371010512312693519/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/tales-of-arabian-nights.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4371010512312693519'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4371010512312693519'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/tales-of-arabian-nights.html' title='Tales of the Arabian Nights'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-3031621430554903683</id><published>2009-11-09T18:30:00.000-08:00</published><updated>2011-08-22T18:14:44.744-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Apollo 18 review in Zzap! 64</title><summary type='text'>This is the review for Apollo 18 as it appeared in the magazine Zzap!64 of March 1988. You better click on the picture to get a big readable version. I believe Apollo 18 (mission to the moon) was released in 1987.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/3031621430554903683/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/apollo-18-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3031621430554903683'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3031621430554903683'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/apollo-18-review-in-zzap-64.html' title='Apollo 18 review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2654/4091686320_a5a77febd3_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-2420849566873205593</id><published>2009-11-09T18:05:00.000-08:00</published><updated>2009-11-12T06:35:05.306-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Apollo 18</title><summary type='text'>"Apollo 18, mission to the moon" is a Commodore 64 title published by Accolade but developed by a company named Artech, based in Ottawa, Canada. That company is still around. By the way, they made another great game for Accolade, called "The Train, Escape to Normandy". The programmers for Apollo 18 were Phil Armstrong and Lise Mendoza.Back in the day when I actually had a Commodore 64, this game </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/2420849566873205593/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/apollo-18.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2420849566873205593'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2420849566873205593'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/apollo-18.html' title='Apollo 18'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-7375339739814640315</id><published>2009-11-09T11:00:00.000-08:00</published><updated>2009-11-10T10:38:06.609-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Apollo 18 manual</title><summary type='text'>Apollo 18 QUICK REFERENCE Guide*********POWER UP  - Remove all cartridges  - Power up your C64/128 and disk drive  - Insert joystick in port 2  - Insert disk label side up  - Type LOAD"*",8,1. Press RETURN.SPECIAL KEYS  F1 restarts (from side 1 only; you must reboot from side 2).  F7 pauses.QUICK GAME PLAY INSTRUCTIONS============================GAME OBJECTIVE  - To successfully accomplish a </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/7375339739814640315/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/apollo-18-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7375339739814640315'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7375339739814640315'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/apollo-18-manual.html' title='Apollo 18 manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8242609752518472590</id><published>2009-11-06T10:34:00.000-08:00</published><updated>2009-11-12T06:33:52.100-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Interviews'/><title type='text'>Bernie Drummond interview</title><summary type='text'>Today, Bernie Drummond, the graphics designer of such brilliant games as Matchday 2, Batman and Head over Heels answers a few questions about what it was like working with/for Jon Ritman (just kidding, he answers all kinds of questions).Q: How did you get into the game making business?I'd been friends with Jon for a few years and he knew I had a talent for drawing. I used to sit drawing cartoons </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8242609752518472590/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/bernie-drummond-interview.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8242609752518472590'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8242609752518472590'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/bernie-drummond-interview.html' title='Bernie Drummond interview'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-5378078487656622293</id><published>2009-11-04T10:03:00.000-08:00</published><updated>2009-11-12T06:33:52.101-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Interviews'/><title type='text'>Jon Ritman interview</title><summary type='text'>Jon Ritman, the brain behind the Matchday games, was kind enough to answer a few (burning) questions about game programming in general and, most importantly, Matchday 2. Jon was a Sinclair Spectrum guy but we won't hold it against him.Q: How did you go about writing a game on the Spectrum? I mean, once you had the game play in your head, was there any tools that could be used to help the process?</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/5378078487656622293/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/jon-ritman-interview.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5378078487656622293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5378078487656622293'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/jon-ritman-interview.html' title='Jon Ritman interview'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-2233064903360081129</id><published>2009-11-03T12:06:00.000-08:00</published><updated>2009-11-04T07:59:06.406-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Leader Board Golf manual</title><summary type='text'>Here comes the LeaderBoard Golf manual! Not sure who scanned the actual manual but I'd like to thank him/her. The scans presented below come from the most excellent Magyar Commodore 64 H.Q. (I did clean them up a bit, so that's my contribution). Feel free to click on the images below to get (in a different window) readable versions.Those are absolutely guaranteed to be in the right order. The </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/2233064903360081129/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/leader-board-golf-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2233064903360081129'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2233064903360081129'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/leader-board-golf-manual.html' title='Leader Board Golf manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2764/4072361211_0ab1e70d89_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-5723253807225435001</id><published>2009-11-03T07:18:00.000-08:00</published><updated>2009-11-03T07:23:53.357-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Encounter manual</title><summary type='text'>EncounterGame DescriptionEncounter is a fast-action game in three dimensions. Your view is through the forward command window of a probe vehicle. Your instrument panel combines a radar scanner and warning lights.You are exploring a vast plain littered with mysterious cylindrical obelisks. Your incursion has triggered a relentless attack of alien saucers and homing missiles. You can move freely </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/5723253807225435001/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/encounter-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5723253807225435001'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5723253807225435001'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/encounter-manual.html' title='Encounter manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-5105588014026161745</id><published>2009-11-03T07:13:00.000-08:00</published><updated>2009-11-03T07:17:03.742-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Ping-Pong manual</title><summary type='text'>PING PONGTHE GAMEPing Pong is a realistic simulation of table tennis for one player.The screen displays a three dimensional view from above a ping pong table with the players depicted as bats.The game can be played at five different skill levels against the computer.CONTROLSThe game is controlled by joystick in Port 1 or Port 2.Joystick                Smash/Server                     ^</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/5105588014026161745/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/ping-pong-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5105588014026161745'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5105588014026161745'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/ping-pong-manual.html' title='Ping-Pong manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-1036326362585549706</id><published>2009-11-03T07:02:00.000-08:00</published><updated>2009-11-03T07:10:23.718-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Jonah Barrington's Squash manual</title><summary type='text'>Jonah Barrington's SquashINTRODUCTION"New Generation have produced a computer game so close to the real thing that it is not only great fun to play but will also teach players at all levels to improve their game."(c) 1985 New Generation SoftwarePlaying InstructionsJonah Barrington's Squash can be played with either one or two players. If the one player option is selected your opponent will be the</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/1036326362585549706/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/jonah-barringtons-squash-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1036326362585549706'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1036326362585549706'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/jonah-barringtons-squash-manual.html' title='Jonah Barrington&apos;s Squash manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8108619392812309086</id><published>2009-11-03T06:55:00.000-08:00</published><updated>2009-11-03T07:00:45.726-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Match Point manual</title><summary type='text'>Match PointOnce you have mastered the skills and strategy of MATCH POINT, all that remains is to take a deep breath and step out onto the Centre Court in front of the waiting crowd.The Championship:You are in the singles competition of the world´s most famous tennis championship, and have the option of picking up your racket at any of the following stages:Quarter Finals:Suitable for all levels of</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8108619392812309086/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/match-point-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8108619392812309086'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8108619392812309086'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/match-point-manual.html' title='Match Point manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-2639468441615094259</id><published>2009-11-02T06:51:00.001-08:00</published><updated>2009-11-02T07:04:31.541-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Matchday 2 manual</title><summary type='text'>Matchday 2INTRODUCTIONMatch Day II is an all action arcade soccer simulation featuring variable strength volleys, lobs, backheels and ground shots, jumping headers, barging, diving keepers, variable tactics and the highly accurate diamond deflection system. You may compete against your friend or against a computer team; alternatively you and your friend may team up against the computer.Match Day </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/2639468441615094259/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/matchday-2-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2639468441615094259'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2639468441615094259'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/matchday-2-manual.html' title='Matchday 2 manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-7258428904548914084</id><published>2009-11-01T13:00:00.000-08:00</published><updated>2009-11-11T08:58:46.630-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>International Soccer</title><summary type='text'>This is the first decent football simulation game to come out on the Commodore 64. Actually, I don't think there were that many football games on the C64 before this cartridge made its way to the shops. It should be noted that the game was initially released by Commodore in the form of a cartridge (early 80s, 1982 or 1983) and later came out on tape and disk (1986).To change the color of the </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/7258428904548914084/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/international-soccer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7258428904548914084'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7258428904548914084'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/international-soccer.html' title='International Soccer'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4136000271672862670</id><published>2009-11-01T12:38:00.000-08:00</published><updated>2009-11-02T06:10:33.676-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>International Soccer manual</title><summary type='text'>International SoccerGAME DESCRIPTION:Commodore's INTERNATIONAL SOCCER is one of the most realistic sports games available for the C64 Games System. This is a game that demands strategy and skill to master. This game challenges the best, but it's still fun for the less skilled player. Countless game details make this an outstanding version of soccer, with strikingly accurate and exciting play </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4136000271672862670/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/international-soccer-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4136000271672862670'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4136000271672862670'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/international-soccer-manual.html' title='International Soccer manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-658956078926191517</id><published>2009-11-01T08:42:00.000-08:00</published><updated>2009-11-11T08:58:46.630-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Emlyn Hughes International Soccer</title><summary type='text'>Hailed as one of the best football simulation games, if not the the best, on the Commodore 64, Emlyn Hughes International Soccer is one of those games whose graphics are a tad of a let down but whose game play is quite exceptional. The players are a bit on the rough side as they do remind you of the players of the "old" International Soccer game cartridge (a good early game by the way).For me </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/658956078926191517/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/emlyn-hughes-international-soccer_1395.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/658956078926191517'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/658956078926191517'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/emlyn-hughes-international-soccer_1395.html' title='Emlyn Hughes International Soccer'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-1894382945223007780</id><published>2009-11-01T07:28:00.001-08:00</published><updated>2009-11-04T10:03:15.659-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Emlyn Hughes International Soccer manual</title><summary type='text'>Emlyn Hughes International SoccerINTRODUCTIONEmlyn Hughes INTERNATIONAL Soccer offers realistic arcade action and football management combined into one great game! The wide range of facilities and control options have been designed in such a way that you can sit down and play without hours spent studying the manual, and getting to grips with the controls.One or two can play, whether against each </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/1894382945223007780/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/emlyn-hughes-international-soccer_5025.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1894382945223007780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1894382945223007780'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/emlyn-hughes-international-soccer_5025.html' title='Emlyn Hughes International Soccer manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4497978892851461386</id><published>2009-11-01T06:38:00.000-08:00</published><updated>2011-08-22T18:14:29.164-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Emlyn Hughes International Soccer review in Zzap! 64</title><summary type='text'>Can't say I have ever been mesmerized by this Commodore 64 football game endorsed by the Liverpool legend, Emlyn Hughes but here's the review by the magazine ZZAP! 64. Feel free to click on the picture in order to get a readable version (it will open in a blank window).The player sprites are coming straight from Commodore's own International Soccer, in other words, they are big and blocky. </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4497978892851461386/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/11/emlyn-hughes-international-soccer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4497978892851461386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4497978892851461386'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/11/emlyn-hughes-international-soccer.html' title='Emlyn Hughes International Soccer review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2771/4064462738_a90146c3e8_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-6828765721190647298</id><published>2009-10-30T10:23:00.001-07:00</published><updated>2011-08-22T18:14:14.375-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Matchday 2 review in Zzap! 64</title><summary type='text'>The magazine ZZAP! 64 did a review of one of my favorite games of all time, namely Matchday 2, and it is reproduced right here. Feel free to click on the pictures in order to get readable versions (they will open in blank windows).Kinda puzzled by the 2nd review on the first page, saying that it's on par with Commodore's own International Soccer, another (early) football game on the C64, </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/6828765721190647298/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/10/matchday-2-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6828765721190647298'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6828765721190647298'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/10/matchday-2-review-in-zzap-64.html' title='Matchday 2 review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2787/4058855534_847cc852e7_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-6962456679283334027</id><published>2009-10-29T06:32:00.000-07:00</published><updated>2009-11-03T07:12:07.439-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Manuals'/><title type='text'>Hardball manual</title><summary type='text'>******************               ** HARDBALL (TM) **               ******************BATTER UP!==========Welcome to the most realistic baseball game ever designed. Step up to the plate and try to knock that ball out of the park. You can choose to bunt, steal a base, and control base running. When your team is in the field, you can control the type and location of pitch as well as the fielders.TO </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/6962456679283334027/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/10/hardball-manual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6962456679283334027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6962456679283334027'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/10/hardball-manual.html' title='Hardball manual'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-6135810560995408367</id><published>2009-07-05T08:17:00.000-07:00</published><updated>2011-08-22T18:13:38.664-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Beamrider review in Zzap! 64</title><summary type='text'>The following shows what the magazine ZZAP! 64 thought about Beamrider. Feel free to click on the picture in order to get a readable version (it will open in a blank window).Come on! For a mere 2 quids, people shouldn't complain too much. It does however look awfully dated for 1987.</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/6135810560995408367/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/07/beamrider-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6135810560995408367'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/6135810560995408367'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/07/beamrider-review-in-zzap-64.html' title='Beamrider review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2532/3689806021_a4ee7ec249_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-533166171570031497</id><published>2009-07-03T14:22:00.000-07:00</published><updated>2011-08-22T18:13:09.623-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Leader Board review in Zzap! 64</title><summary type='text'>The following shows what the magazine ZZAP! 64 thought about Leader Board. Feel free to click on the pictures in order to get readable versions (they will open in blank windows).</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/533166171570031497/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/07/leader-board-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/533166171570031497'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/533166171570031497'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/07/leader-board-review-in-zzap-64.html' title='Leader Board review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2587/3684812155_edc0347747_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8963552986331301072</id><published>2009-07-03T14:06:00.001-07:00</published><updated>2011-08-22T18:12:43.610-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Ping-Pong review in Zzap! 64</title><summary type='text'>The following shows what the magazine ZZAP! 64 thought about Ping-Pong. Feel free to click on the picture in order to get a readable version (it will open in a blank window).</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8963552986331301072/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/07/ping-pong-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8963552986331301072'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8963552986331301072'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/07/ping-pong-review-in-zzap-64.html' title='Ping-Pong review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm4.static.flickr.com/3582/3685588288_db566e0b20_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4402625618636087744</id><published>2009-07-03T13:51:00.000-07:00</published><updated>2011-08-22T18:12:28.881-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Jonah Barrington's Squash review in Zzap! 64</title><summary type='text'>The following shows what the magazine ZZAP! 64 thought about Jonah Barrington's Squash. Feel free to click on the picture in order to get a readable version (it will open in a blank window).</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4402625618636087744/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/07/jonah-barringtons-squash-review-in-zzap.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4402625618636087744'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4402625618636087744'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/07/jonah-barringtons-squash-review-in-zzap.html' title='Jonah Barrington&apos;s Squash review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2557/3685547742_33bbd9ff59_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-7742865532379770870</id><published>2009-07-03T13:45:00.001-07:00</published><updated>2011-08-22T18:12:10.811-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Encounter review in Zzap! 64</title><summary type='text'>The following shows what the magazine ZZAP! 64 thought about Encounter. Feel free to click on the picture in order to get a readable version (it will open in a blank window).</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/7742865532379770870/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/07/encounter-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7742865532379770870'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7742865532379770870'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/07/encounter-review-in-zzap-64.html' title='Encounter review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2652/3685535992_851c2957cd_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-5399895471606202607</id><published>2009-07-03T13:38:00.000-07:00</published><updated>2011-08-22T18:11:55.343-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Beach Head review in Zzap! 64</title><summary type='text'>The following shows what the magazine ZZAP! 64 thought about Beach Head. Feel free to click on the picture in order to get a readable version (it will open in a blank window).</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/5399895471606202607/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/07/beach-head-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5399895471606202607'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/5399895471606202607'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/07/beach-head-review-in-zzap-64.html' title='Beach Head review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2593/3684711017_fb7cc9ea48_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-703032419626415435</id><published>2009-07-03T13:24:00.000-07:00</published><updated>2011-08-22T18:11:41.832-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Revs review in Zzap! 64</title><summary type='text'>The following shows what the magazine ZZAP! 64 thought about Revs. Feel free to click on the pictures in order to get readable versions (they will open in blank windows).</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/703032419626415435/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/07/revs-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/703032419626415435'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/703032419626415435'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/07/revs-review-in-zzap-64.html' title='Revs review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2432/3684677717_2051cdcc1a_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4369743719921708570</id><published>2009-07-03T13:11:00.000-07:00</published><updated>2011-08-22T18:11:21.665-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Reviews'/><title type='text'>Hardball review in Zzap! 64</title><summary type='text'>The following shows what the magazine ZZAP! 64 thought about Hardball. Feel free to click on the pictures in order to get readable versions (they will open in blank windows).</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4369743719921708570/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/07/hardball-review-in-zzap-64.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4369743719921708570'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4369743719921708570'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/07/hardball-review-in-zzap-64.html' title='Hardball review in Zzap! 64'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm3.static.flickr.com/2503/3685449786_547e9fc7db_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-631107977049466973</id><published>2009-06-25T06:12:00.000-07:00</published><updated>2009-11-11T08:58:46.630-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Encounter</title><summary type='text'>If you played the famous Battlezone at the arcade a long long time ago, then Encounter will kinda ring a bell. The game play is similar but while Battlezone is all vector graphics (and slow on the C64), Encounter is all polygon rendering and fast.At each level, you have to destroy a certain number of diamond shaped extraterrestrial (I assume) ships. Once in a while, you will hear the sound of a </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/631107977049466973/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/encounter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/631107977049466973'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/631107977049466973'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/encounter.html' title='Encounter'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-3405557994936999097</id><published>2009-06-24T06:11:00.000-07:00</published><updated>2009-11-11T08:58:46.630-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Revs</title><summary type='text'>Revs for the Commodore 64 is a true driving simulator. It basically means that if you don’t negotiate a curve in the right gear (and right rpms), you are gonna end up in the ditch. The learning curve for Revs is very steep and you may spend a lot of time just to go through a single lap without hitting the (invisible) barriers. To be successful at this game, you basically need to learn the </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/3405557994936999097/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/revs.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3405557994936999097'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3405557994936999097'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/revs.html' title='Revs'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8598988184151327182</id><published>2009-06-23T06:10:00.000-07:00</published><updated>2009-11-11T08:58:46.630-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Raid Over Moscow</title><summary type='text'>After the great success of Beach Head in 1983, Access released Raid over Moscow, another multi-stage action game of the same vein, for the now well established Commodore 64, in 1985. Even though the novelty effect had worn out a bit, Raid over Moscow was about as good as Beach Head (in my opinion). At the time, the game took some flak for not being too politically correct but I am pretty sure it </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8598988184151327182/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/raid-over-moscow.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8598988184151327182'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8598988184151327182'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/raid-over-moscow.html' title='Raid Over Moscow'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8987029362119540288</id><published>2009-06-22T06:09:00.000-07:00</published><updated>2009-11-11T08:58:46.631-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Beamrider</title><summary type='text'>Beamrider is a classic Activision title from 1984. It was first released on the Mattel Intellivision and then Atari 2600. The graphics are quite outdated for a mid-eighties C64 game but for the Atari 2600, it was quite the perfect scrolling shooter. To me, it’s one of these games that are so simple they can only be good. All you have to do in this game is ride the beams and fire away at the </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8987029362119540288/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/beamrider.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8987029362119540288'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8987029362119540288'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/beamrider.html' title='Beamrider'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-483680782326459997</id><published>2009-06-21T06:08:00.000-07:00</published><updated>2009-11-11T08:58:46.631-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Leader Board Golf</title><summary type='text'>Leader Board golf is without a doubt the best golf game on the Commodore 64. It is in my opinion close to being the best sports game on the C64 and it figures in my top ten game list. The graphics are great, the swing control is well designed and the three levels of difficulty (novice, amateur and pro) along with the four available courses make it fun for everybody. By the way, up to four players</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/483680782326459997/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/leader-board-golf.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/483680782326459997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/483680782326459997'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/leader-board-golf.html' title='Leader Board Golf'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-9012017756326661248</id><published>2009-06-20T06:07:00.000-07:00</published><updated>2009-11-11T08:58:46.631-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Ping-Pong</title><summary type='text'>An okay title from the guys at Imagine/Konami. Game play falls a bit short. Shot selection is limited (you can either play the ball normally, cut it or smash it) and shot direction is not really controllable. Still, it’s a fun game to play ... once in a (great) while. One of those games you wish there was some kind of tournament option with tougher computer opponents as you go along to make it </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/9012017756326661248/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/ping-pong.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/9012017756326661248'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/9012017756326661248'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/ping-pong.html' title='Ping-Pong'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-7007595648873171766</id><published>2009-06-19T06:06:00.000-07:00</published><updated>2009-11-11T08:58:46.631-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Jonah Barrington's Squash</title><summary type='text'>This squash game came out in 1985 and low and behold, it uses digitized speech. Well made game (good movement and graphics) that’s way under-rated (not too well known I guess). Even if you have never played squash in your life, you will have fun with this one ... until you can demolish Jonah at the highest level (yellow).In the video, I wear the yellow shirt while Jonah Barrington aka the </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/7007595648873171766/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/jonah-barringtons-squash.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7007595648873171766'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/7007595648873171766'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/jonah-barringtons-squash.html' title='Jonah Barrington&apos;s Squash'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-1482258014030128048</id><published>2009-06-18T06:05:00.000-07:00</published><updated>2009-11-11T08:58:46.631-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Subbuteo</title><summary type='text'>Subbuteo for the Commodore 64 came out in the early 90s to cash in on the Subbuteo frenzy that swept the world. Hmmm, maybe not. Intentions were good but the game ends up being a tad disappointing. The biggest problem is that it takes way too long for the computer to make a decision ... which in many cases doesn’t seem to make any sense anyway. Also, the physics are not always what you would </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/1482258014030128048/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/subbuteo.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1482258014030128048'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/1482258014030128048'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/subbuteo.html' title='Subbuteo'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-4644739947792006767</id><published>2009-06-17T06:04:00.000-07:00</published><updated>2009-11-11T08:58:46.631-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Matchday 2</title><summary type='text'>Matchday 2 is the sequel to the much lesser known Matchday, a very forgettable football game that doesn’t have much in common with its successor. Let me rephrase this ... The original Matchday sucks but its sequel Matchday 2 (the object of this post) rules.Have to warn you that Matchday 2 is very slow paced (not sure it's such a drawback actually) but the game play is great. Best of all, you and </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/4644739947792006767/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/matchday-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4644739947792006767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/4644739947792006767'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/matchday-2.html' title='Matchday 2'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-2363970884997656072</id><published>2009-06-16T06:03:00.000-07:00</published><updated>2009-11-11T08:58:46.632-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Beach Head</title><summary type='text'>The first game I got for the Commodore 64 was Beach Head. The demo looked pretty sharp at the shop and the game did not disappoint once at home. Came out in 1983 and I think it was the first game that featured a succession of completely different stages (with some kind of a story line to link them together). The game was very successful and quite a few games based on the same principle came out </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/2363970884997656072/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/beach-head.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2363970884997656072'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/2363970884997656072'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/beach-head.html' title='Beach Head'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-8974969703870200677</id><published>2009-06-15T06:02:00.000-07:00</published><updated>2009-11-11T08:58:46.632-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Match Point</title><summary type='text'>Match Point is a pretty rudimentary tennis game that didn’t age too well, probably because of the graphics ... and the game play ... and the way the players move. All in all, the magic of this game is pretty much gone now. It was a cool game back then though (in the early 80s). Don’t get me wrong, it is still quite playable but in my opinion, the magic is gone with this game.My player is at the </summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/8974969703870200677/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/match-point.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8974969703870200677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/8974969703870200677'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/match-point.html' title='Match Point'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-104396629102887686.post-3231562852122240159</id><published>2009-06-14T06:01:00.000-07:00</published><updated>2009-11-11T08:58:46.632-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64 Game Videos'/><title type='text'>Hardball</title><summary type='text'>Back then, in the early 80s, Hardball was a great sports game. When it came out and as I recall, it was the only decent baseball title for the Commodore 64 (and the others), not that there were too many available to be honest. Accolade had a pretty good reputation for making quality games for the C64 so they must have sold quite a few of those (no complaints here).In the video above, the computer</summary><link rel='replies' type='application/atom+xml' href='http://c64-games.blogspot.com/feeds/3231562852122240159/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://c64-games.blogspot.com/2009/06/hardball.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3231562852122240159'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/104396629102887686/posts/default/3231562852122240159'/><link rel='alternate' type='text/html' href='http://c64-games.blogspot.com/2009/06/hardball.html' title='Hardball'/><author><name>Commodore 64</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
