Once you have mastered the skills and strategy of MATCH POINT, all that remains is to take a deep breath and step out onto the Centre Court in front of the waiting crowd.
You are in the singles competition of the world´s most famous tennis championship, and have the option of picking up your racket at any of the following stages:
Suitable for all levels of experience.
Demands increased ball control and faster reflexes.
The park of professional achievement. Only the very best should challenge the existing world champion, your computer opponent.
If you would rather sit back with your strawberries and cream and watch the professionals expert themselves, then select the Demo Match option - but be prepared to sit on the edge of your seat!
This match can be played by middle, senior or top seeded tennis stars as you wish.
Player control is achieved by using a Commodore compatible joystick. The direction and speed of the ball are determined by the position and the motion of the player and also the timing of the swing of the racket.
For example, extra speed can be imparted by moving forward while swinging, and striking the ball at the end of the swing will have different effect from striking it at the beginning.
Changing from forehand to backhand is automatic where appropriate, and can be forced by pressing the fire button once.
Pause a game with key [F7], or use [F1] to abort the match and return to the option screen. To simply restart the current match, press [F3].
The scoring and rules adopted in this game are those of lawn tennis, and this section is intended for those not familiar with the sport of tennis.
A match is played over 3 or 5 Sets and the winner is the first to win either 2 or 3 Sets respectively.
A set is made up of Games, the winner being the first to win 6 Games and have a clear lead of two Games. Should the score reach six Games each, then a Tie-Break is introduced to settle the Set.
Games are made up of Points and are won by the first player to reach four Points with a clear lead of two Points. Play continues until one player has a lead of two Points.
The scoring for Points goes as below:
Zero Points - Love
One Point - 15
Two Points - 30
Three Points - 40
Four Points - Game
If both players reach 40 then the score is called Deuce and the winner of the next point is said to have the Advantage. Should he win the subsequent Point then he wins the Game, being two clear Points in the lead, otherwise the score returns to Deuce. Players have Service for alternate Games throughout a Set and players change ends at the end of every odd numbered Game.
Tie-Breaks consist of ordinary Points, labelled 1, 2, 3...etc. and the winner is the first to win 7 Points with a clear lead of two Points, otherwise play continues till a two Point lead is achieved.